| addFilteredType(const TypeID &type) | SimpleFilter | [inline, virtual] |
| checkValue(const double &value) const | SimpleFilter | [inline, protected, virtual] |
| filterTypeSet | SimpleFilter | [protected] |
| getClassName(void) const | SimpleFilter | [virtual] |
| getFilteredType() const | SimpleFilter | [inline, virtual] |
| getIndex(void) const | SimpleFilter | [virtual] |
| getMaxLimit() const | SimpleFilter | [inline, virtual] |
| getMinLimit() const | SimpleFilter | [inline, virtual] |
| maxLimit | SimpleFilter | [protected] |
| minLimit | SimpleFilter | [protected] |
| operator!=(const ProcessingClass &right) const | ProcessingClass | [inline] |
| operator<(const ProcessingClass &right) const | ProcessingClass | [inline, virtual] |
| operator<=(const ProcessingClass &right) const | ProcessingClass | [inline] |
| operator==(const ProcessingClass &right) const | ProcessingClass | [inline] |
| operator>(const ProcessingClass &right) const | ProcessingClass | [inline] |
| operator>=(const ProcessingClass &right) const | ProcessingClass | [inline] |
| Process(satTypeValueMap &gData) | SimpleFilter | [virtual] |
| Process(gnssSatTypeValue &gData) | SimpleFilter | [inline, virtual] |
| Process(gnssRinex &gData) | SimpleFilter | [inline, virtual] |
| setFilteredType(const TypeID &type) | SimpleFilter | [inline, virtual] |
| setFilteredType(const TypeIDSet &typeSet) | SimpleFilter | [inline, virtual] |
| setMaxLimit(const double &max) | SimpleFilter | [inline, virtual] |
| setMinLimit(const double &min) | SimpleFilter | [inline, virtual] |
| SimpleFilter() | SimpleFilter | [inline] |
| SimpleFilter(const TypeID &type, const double &min, const double &max) | SimpleFilter | [inline] |
| SimpleFilter(const TypeID &type) | SimpleFilter | [inline] |
| SimpleFilter(const TypeIDSet &typeSet, const double &min, const double &max) | SimpleFilter | [inline] |
| SimpleFilter(const TypeIDSet &typeSet) | SimpleFilter | [inline] |
| ~ProcessingClass() | ProcessingClass | [inline, virtual] |
| ~SimpleFilter() | SimpleFilter | [inline, virtual] |